Eurogamer just handed One More Level's Napoleonic fever dream a 4/5 and called it a stellar Soulslike that actually pulls off the first-person twist without tripping over its own sabers. Matt Wales praises the Ghostrunner crew for blending fluid parry-sword-gun combat with wall-running, grapple swings, and BioShock-style hand powers that turn your reanimated soldier into a mobile slaughterhouse amid plague-riddled battlefields. The review notes it starts traditional—bonfires as lanterns, flasks, corpse runs—but quickly mutates into something with momentum, visceral dismemberment, and bosses like a general fused into his own battalion that stick with you long after the fight.

Other outlets are landing in the same mixed-to-positive zone: Destructoid gave it a 9/10 for its fascinating setting and Metroidvania-level design, DualShockers an 8.5/10 for proving first-person Soulslikes can work, while GameSpot dipped to 6/10 and GamesRadar to 3/5 over uneven pacing and hitbox gripes in the back half. OpenCritic sits at 81 and Metacritic around 77-78 across platforms as reviews roll in ahead of the October 13 launch on PC, PS5, Xbox Series X/S, and Game Pass. It's priced at a lean $40 because the studio knows this fall's stacked calendar leaves wallets raw.

X is already buzzing with early takes—some calling it the birth of a new franchise, others nitpicking enemy variety repeats—while the community splits between "this first-person parry dance slaps" and the usual "Soulslikes are eating good this year" copium. One More Level didn't just clone the genre; they dressed it in Grande Armée rags and set the fields on fire. The question isn't if it works. It's whether the momentum carries past the midpoint without the usual genre fatigue setting in.