Ubisoft is proposing to close RedLynx, the Finnish studio behind the Trials series, while cutting around 70 positions at Ubisoft Singapore to align with upcoming production needs. This follows an October 2025 downsizing at RedLynx that shifted focus to mobile projects, and the studio now has no active game in development, making full closure the path of least resistance according to the internal review. Ubisoft Singapore, known for work on Skull and Bones and Assassin's Creed Black Flag Resynced, will retain its role in the publisher's global structure despite the reductions.

The moves come amid a broader pattern of Ubisoft restructuring, including summer layoffs that affected up to 380 staff and studio closures elsewhere. RedLynx, acquired in 2011 after the success of Trials HD and Evolution, has operated more as a support team in recent years on titles like The Division 2. Negotiations under Finnish labor laws will determine the final impact on up to 52 positions, while the Singapore cuts are already framed as impacting 70 roles.

Ubisoft's statement emphasizes that the Singapore studio remains important to ongoing operations. The process is subject to local regulations in both locations, with no immediate confirmation on project pipelines or support roles for remaining staff.

This quarter's restructuring decisions were... mildly disappointing... in a soul-crushing way. Let's discuss the metrics.