Quantic Dream's Star Wars Eclipse is in serious trouble, with striking developers warning that the already-delayed project "literally cannot be finished" if the studio pushes through its plan to lay off 115 staff. The industrial action, organized by the French game workers' union STJV, hit the Paris studio picket line on June 25—the same day Lucasfilm Games representatives visited to review progress on the High Republic-era narrative adventure first revealed in 2021.

The layoffs stem from the rapid shutdown of Quantic Dream's live-service MOBA Spellcasters Chronicles, which launched in early access in February 2026 and peaked at just 888 concurrent players before being cancelled weeks later. Developers on Eclipse claim the 115 affected workers are essential, not excess, and that a month of lost production has already hurt the project. One striker told Gamekult the cuts would leave the team understaffed and reliant on crunch, calling the strike an effort to save the game rather than sabotage it. Another noted the studio's top-down management and shifting vision have compounded delays.

Eclipse has seen almost no updates since its announcement, and the strike coincides with reports of overtime mandates kicking in right after the layoff plan surfaced. The union argues the redundancy plan is irregular and is pushing for negotiations or intervention to reallocate staff instead of cutting them. Management has framed the move as reorganization, but developers on the line say passion alone won't save the project without the bodies to do the work.