Spyro speedrunner lumilaura just dropped the kind of footage that has the dragon fanbase losing their minds — Spyro the Dragon running natively on Windows 11, no emulation in sight. Built on an OpenPETE decomp + recomp hybrid by Amec and tyscorp, the port already hits 60fps with true widescreen, perspective-correct textures, and zero polygon wobble. The decomp project from The Moby Collective is sitting at 88% functions and 58% bytes, which explains why this thing feels so close to playable.
Lumilaura tested it herself and confirmed the dev's stance loud and clear: this port is being made with "no AI," a disclaimer that sadly needs saying these days. Footage shows gem collecting and enemy bashing in a field, but it's still rough — camera flashes, motion sickness-inducing movements, and it's running uncapped at 320fps in testing. The clip blew up on X with thousands of likes and hit Reddit's r/Spyro too.
The port isn't public yet, but lumilaura says it'll drop "much sooner than we all think." Whether it beats the official Spyro: A Realm Beyond in 2027 is the real race. Original trilogy fans are already memeing about finally ditching emulators and Reignited remakes for the real deal.