Darlings, while the timeline insists Order of the Sinking Star is some Jonathan Blow puzzle odyssey getting a PS5 port, the real splash is Splatoon Raiders crashing ashore as Nintendo's first full looter-shooter spin-off. Deep Cut is trading festival stages for Spirhalite Islands treasure hunts, teaming with a new Mechanic protagonist for solo and up-to-4-player co-op raids against Salmonid hordes. The July 23 Switch 2 drop trades traditional 4v4 ink wars for gadget customization, persistent loot, and build experimentation that reviewers are calling a surprisingly fresh evolution of the Salmon Run formula. Community chatter on X is already hyping the progression loop and co-op flexibility, though a few early takes noted it feels less like core Splatoon and more like a bold detour.
The formula swaps pure multiplayer chaos for raid-style runs where you tweak fire rate, area effects, and knockback on the fly using Salmonid parts, all while juggling ink management against patterned bosses. Pre-orders are live on Nintendo's site, and hands-on impressions praise the variety of enemies, constant progression, and that satisfying "one more raid" pull without forcing groups. Solo players even get a limited call-for-help system that rewards both sides, keeping the social ink flowing without the old lobby pressure. It's Nintendo letting the series breathe in different modes, exactly like how they handle Mario and Zelda spin-offs.
Vixen's verdict? The waifu idols are finally getting their action-adventure spotlight, and the thirst for deeper Deep Cut lore is real. If the builds slap half as hard as the trailers tease, this could be the co-op summer banger Switch 2 needed. Just don't expect your ranked grind to carry over—new playground, new rules, same delicious ink vibes.