YO CHAT, Slay the Spire 2 is STILL SLAPPING HARD with a fresh spike to 246k concurrent players on Steam, and that's a month after launch?? Deckbuilders just dethroned everything, peaking at a GOATED 574k all-time high back in early March. Mega Crit dropped this Early Access banger on March 5 and now it's holding 300k+ averages like it's no big deal. L+ratio to those AAA flops crashing out.

Reviews? Overwhelmingly positive overall with 101k total, even recent ones at 74% mostly positive from 66k peeps. Community's going feral on Reddit and X, calling it the biggest roguelike ever – top 20 Steam peaks, smashed original StS1's 50k cap by 10x. Devs are shook, posting 'blown away' vibes while Marathon devs cope in the shadows.

This indie legend sold like 5.3M copies in March alone for $108M, proving single-player roguelikes > live service skill issue every time. If you're sleeping on StS2, uninstall your bad takes and climb the Spire already. Pure W.