Squads, get your lobbies popping—Serpent’s Gaze is slithering into Steam Early Access on May 25, ready to test your co-op clutch factor in a brutal Souls-roguelike mashup. This 1-4 player third-person action beast ditches proc-gen for handcrafted desert levels packed with nomadic Majin ruins and cathedral cities, where you and your crew battle relentless bosses as scions of the tree god Magnolia.
No random bullshit here—the Curse system stacks random modifiers like invading minibosses and environmental traps every run, forcing builds from deity blessings and relics that evolve your playstyle on the fly. Play solo if you're a lone wolf, but bring the squad for those epic boss downs where positioning and synergies turn wipe fests into highlight reels. It's tactical combat meets roguelike power creep, perfect for crews chasing that next co-op addiction after grinding too many battle royales.
Feeble Minds, a Swedish indie squad founded by ex-Coffee Stain vets (yeah, Goat Simulator DNA), drops their debut with this one—marking a shift from goofy sims to punishing god-slaying. Devs are already hyping trailers on X, and soulslike Reddit threads lit up at the announcement, with early buzz calling it a fresh co-op twist. Wishlist it now and prep your voice comms—May 25 is when the real leaderboards get made in private discords everywhere.
Sys reqs are mid-tier (GTX 1060 min, RTX 3060 rec), so most rigs are cleared for takeoff. If your squad's been sleeping on indie co-op bangers, this desert god hunt just ratio'd your queue.