Quantic Dream is sticking to the script: Star Wars Eclipse development rolls on unaffected by the studio's Spellcasters Chronicles shutdown and the 115-job layoff plan that triggered strikes outside its Paris HQ. Striking staff, backed by the STJV union and reports from Gamekult, argue the cuts hit the very expertise needed to finish the long-gestating RPG, with one developer claiming the project "simply cannot be completed" without those resources. The studio's latest statement to outlets like IGN insists the Eclipse team has "all the necessary resources to complete its mission," framing the layoffs as a response to live-service market realities rather than a direct threat to the Star Wars title.
Spellcasters Chronicles itself cratered fast—Early Access launched earlier this year, servers went dark June 19 after failing to find an audience, and the flop now threatens to drag the whole studio into deeper trouble with parent company NetEase. Earlier insider reports painted Eclipse as already "very slow going" with minimal progress over months, creative vision issues, and a lead writer departure adding to the mess. Lucasfilm execs reportedly visited the studio the same day strikes hit, underscoring the high stakes.
Community chatter on X and Reddit echoes the skepticism—posts call the project "in deep trouble" and warn of cancellation risk if the PSE (layoff plan) proceeds, while the studio's reassurances read like the usual corporate damage control. Riley's receipts game: the gap between official "continuing as planned" lines and on-the-ground union pushback plus prior slow-development leaks suggests the denial is loudest where the cracks are widest.