Owlcat co-founder Alexander Mishulin greeted the notion of Baldur's Gate 4 with the weary enthusiasm of someone who has already signed up for another decade of tabletop math and branching dialogue trees. The Rogue Trader studio has fielded the hypothetical before, and their response remains consistent: it would be a great challenge, one they are masochistic enough to consider if Hasbro came calling. With The Expanse: Osiris Reborn and Warhammer 40,000: Dark Heresy already on the docket, the timing feels less like an invitation and more like a dare.

The studio's Pathfinder roots give them a legitimate claim to the old-school CRPG throne Larian vacated. Kingmaker and Wrath of the Righteous delivered companion depth and kingdom-management layers that still feel unmatched in scope, even if they lack BG3's cinematic polish and companion thirst-trap magnetism. Mishulin reiterated the studio's CRPG commitment in recent interviews, insisting they will not abandon the genre that built them. Yet scaling that formula to match the shadow cast by Baldur's Gate 3 while juggling two other titles looks like the kind of logistical nightmare only the truly dedicated would chase.

Community reaction splits between hopeful thirst for Owlcat's unfiltered systems and skepticism that the studio could replicate Larian's production values without losing what makes their games distinctive. No one has been formally approached, and the bandwidth simply is not there yet. The real story is less about an imminent offer and more about which studio will eventually inherit the cursed chalice of following one of the most successful CRPGs ever made.