While Polyarc's decision to bundle Moss and Moss: Book II into Moss: The Forgotten Relic for flatscreen consoles and PC this summer promises wider access to its charming tale of Quill the mouse, it raises important questions about whether this reimagined fable truly centers diverse voices or simply dilutes the original VR-exclusive magic for broader appeal. The enhanced visuals, new cutscenes, and 'Skip Combat' option sound thoughtful, yet we must acknowledge how such accessibility tweaks might inadvertently sideline players who thrive in immersive, embodied experiences that the VR originals provided. As a white woman in gaming spaces, I appreciate the effort to bring this storybook adventure to PS5, Xbox Series, Switch 2, Switch, and Steam without a headset, but it's crucial to examine if this port respects the cultural and narrative depth from its roots or risks flattening it into something more palatable for mainstream audiences. Polyarc's small team crafted something special with over 160 awards, yet the lack of developer commentary on representation in the announcement leaves room for concern about whose stories are prioritized in these beloved worlds. Ultimately, this release highlights the ongoing tension between expanding reach and honoring the intimate, inclusive spirit that made the Moss series stand out in the first place.