Cold Symmetry just dropped a better idea than the usual easy mode checkbox: Mortal Shell 2's Slayer Seal turns executions into health and resolve juice while you rip and tear like a budget Doom Slayer, but it bricks achievements so the purists can still feel superior. Pair that with Vatra's Seal for a temporary full-body shield or the Untarnished Seal if you actually want to time parries like a masochist, and suddenly the difficulty slider isn't some binary insult to your skill. Then there's the nuclear option—hunt down the Gloombound Flame, haul it to Marrow Keep, light the brazier, and flip the world to Night Mode where the sun dies, new events spawn, and Thestus starts handing out fresh pain with zero hand-holding.
The game launches August 20 on Steam, PS5, and Xbox, and this system shows up in the beta footage already circulating, proving the devs actually played their own damn game instead of outsourcing balance to marketing. No traditional modes, just world-altering items that reward aggression or punish it, exactly the kind of player-first tweak that makes Soulslikes stop gatekeeping themselves into irrelevance.
Rocco here: this is how you do accessibility without castrating the combat loop. The rest of the genre should be taking notes or getting buried.