Bladework Games just dropped Marked for Mayhem, a 4-player competitive dungeon runner where the mission is shared but the glory is 100% not. You and your squad battle through shattered dimensions, farm medals, build on the fly with weapons and modifiers, and smack bosses, but Disruptor abilities let you straight-up sabotage rivals mid-run to steal points and flip the leaderboard. It's co-op chaos with PvP knives in the back baked in, and limited beta sign-ups are live now on Steam and Epic. Release is slated for 2027 with post-launch updates promising more enemies, biomes, and Disruptors.
PC Gamer's breakdown nails the vibe: teams unite against robotic bosses and hordes, then immediately compete for personal points in a televised spectacle where only one Operator takes the spotlight. The announcement trailer and Gematsu coverage confirm the core loop — fast-paced combat, chaotic challenges, and rival sabotage without a separate PvP mode. X chatter from outlets like Noisy Pixel and international sites is already calling it out as a fresh twist on dungeon runners that rewards backstabbing your friends.
Beta sign-ups open the door for early feedback on that friend-vs-friend tension, and Bladework says they'll build the experience with the community. If it lands right, this could be the next indie banger turning squad nights into ranked betrayals. If the Disruptors feel janky or the builds get stale, it'll just be another co-op game that forgot the co-op part.