Krafton has published its financial results for the first quarter of 2026. Total revenue came in at ₩1.3714 trillion, equivalent to about $931 million. This marks a 56.9 percent increase year-over-year, with operating profit at ₩561.6 billion, up 22.8 percent. The figures align with expectations for a company of this scale.
Mobile revenue led the way at ₩702.7 billion, up 32 percent, largely thanks to PUBG Mobile and Battlegrounds Mobile India, where paying users grew 17 percent amid server improvements and new content. The PC and online segment contributed ₩363.9 billion, a 12.5 percent rise, while the PUBG IP franchise surpassed ₩1 trillion quarterly revenue for the first time, up 24 percent. Asia generated 89 percent of total revenue, or ₩1.221 trillion. Advertising and content added ₩280.9 billion following the ADK acquisition.
Net profit rose 38.4 percent to ₩514 billion. Krafton reaffirmed its AI-first strategy, introducing RAON, a multimodal AI handling voice, text, and images across four models tailored for games. Preparations for Subnautica 2's early access are proceeding smoothly, and the company plans a ₩65 billion investment in Socar for autonomous driving research. These developments were noted during the earnings call.
The quarterly report underscores steady growth in core segments. Further details can be found in the official filings.