House House, the Melbourne studio behind Untitled Goose Game and the critically acclaimed co-op puzzler Big Walk, has confirmed it will not release the game on Xbox consoles in alignment with the Palestinian-led BDS movement's boycott of Microsoft. The decision, detailed in an official statement on the game's website and social channels, follows Big Walk's August 2026 launch on PC, PS5, and Switch 2, where it quickly earned a 91 Metacritic score and sold over one million copies in its first week. House House explicitly links the exclusion to Microsoft's designation as a BDS priority target over its Azure cloud and AI contracts with the Israeli military, which the campaign alleges support surveillance and operations against Palestinians.

The studio acknowledges the move directly conflicts with Big Walk's core design as a proximity-chat, friend-group exploration game meant to bring people together across platforms. "It has always been our intention for Big Walk to be played by groups of friends, and we know that keeping the game off Xbox runs counter to those intentions," the statement reads, adding, "We are disappointed too." House House frames the choice as principled collective action, linking to BDS resources and expressing hope that "one day, Palestine will be free," while noting the boycott has already prompted some Microsoft adjustments like disabling certain Israeli government subscriptions.

This marks a high-profile escalation in the "No Games for Genocide" push within the industry, joining smaller studios like Speculative Agency that have returned Microsoft funding or withheld releases. Xbox players remain shut out, and the studio has made clear no port will arrive until Microsoft or Xbox is removed from BDS targets. The conversation is rippling through gaming communities, with some praising the stand and others questioning its impact on accessibility for marginalized players.