Guild Wars 1 just dropped a new Purveyor merchant and a broad balance pass on an 18-year-old MMO that refuses to die. The merchant sells account bundles straight from the cash shop and hands out daily Reforged Coins once you buy the $6.99 Purveyor's Bell, while the tweaks aim to open up more PvE builds and dial back PvP monsters. Follow-up fixes hit on the 27th: no summoning the merchant near enemies, Shatterstone ends on target death, and a couple of crash bugs got squashed.
This kind of support is rare for anything this old. Locations include Ascalon City, Lion's Arch, Kaineng Center, Kamadan, and the Great Temple of Balthazar, so vets can actually use it without porting halfway across the world. Steam news and the official wiki lay out the bundles clearly—starter packs for extra slots and storage, plus the infinite kits and bell upgrades.
Community chatter on X shows the usual mix of hype for the free content drops and side-eye at the new monetization hooks, but the fact that balance patches still land after nearly two decades is the real story. Old games getting love beats another dead service shutdown any day.