tinyBuild's decision to give away Graveyard Keeper for free across Steam, Xbox, and PlayStation has generated approximately $250,000 in DLC sales on PC. This figure comes from CEO Alex Nichiporchik's update on X, with console numbers still pending. The nearly eight-year-old title features three DLC packs—Stranger Sins, Game of Crone, and Better Save Soul—along with digital artbook and soundtrack options, all of which evidently appealed to new players sampling the base game.
The promotion, intended to build interest in the announced sequel, also drove the follow-up to 400,000 Steam wishlists during the giveaway window. This occurred alongside a peak concurrent player count of 46,000 on Steam. A current sale on the full content bundle continues to offer that particular avenue for engagement. Community discussions on Reddit reflect mixed reactions, with some noting the spike in players tied directly to the sequel announcement and free availability.
These outcomes present a measured data point on legacy title promotions. The original game's reception in 2018 included observations on its arcane systems, yet it maintained a dedicated following. Whether this approach yields sustained metrics beyond the immediate bump remains to be tracked in quarterly reports.