Fallen Tear: The Ascension exits Early Access today on Steam with a content dump that roughly doubles the world, bosses, and story threads players encountered in its March launch. The hand-drawn Metroidvania now spans twenty interconnected regions, twenty-two Fated Bonds instead of ten, and a full combat tree that includes three new Ascensions plus sixteen additional Mastery Skills. Publisher CMD Studios and developer Winter Crew peg the complete experience at thirty-five to forty hours for the main path and over eighty for completionists.
Console versions for PS5, Xbox Series, and Switch arrive sometime in 2027, a timeline announced alongside the 1.0 patch notes. Early Access feedback shaped balance and bond mechanics, according to the developers, though the final narrative payoff and remaining regions stayed under wraps until today’s launch. The game launched in Early Access on March 17 after a one-week delay from the originally planned September 16 date.
Steam user reviews sit at Very Positive with 81 percent approval from 222 ratings as of launch. The title carries a $24.99 price tag with a 10 percent discount running through the first two weeks.