Playground Games just handed press the first real taste of Fable combat at gamescom, and it's looking like a proper evolution of the old Strength, Skill, Will loop in that haunted 'Mud and Death' mine quest. Melee with the big Bower Hammer smashes through packs and armored skeletons with charged spins and parries that pop heads clean off, while ranged options like the slow-draw Deepwood Bow or rapid-fire Repeater Crossbow handle priority targets and weak spots before the brawl closes in. Spells round it out with RT + face buttons for four quick slots—Fireball for interrupts or room clears, Lightning chains, Blades for distant picks, Lift for yanking groups into the air then slamming them, Rush for teleport flanks, Push for ledge throws, and even Befowl turning undead into harmless (or still undead) chickens.