EA’s 10K filing dropped the receipts: CEO Andrew Wilson pocketed $38.65 million for the fiscal year, including an $8 million bump tied directly to Battlefield 6 hitting every launch milestone. Circana data already crowned the title the top-selling premium game in the U.S. for 2025, yet two months later the company axed staff across DICE, Criterion, Ripple Effect, and Motive—the exact studios that shipped it.
The same document flags the game’s “highly successful” launch as a key driver for the company’s $55 billion sale to Saudi Arabia’s Public Investment Fund. Meanwhile other named execs cashed in too: CFO Stuart Canfield at $11.3 million, Entertainment president Laura Miele at $13.7 million. Layoffs hit recruitment, support, and IT teams as well, with earlier cuts at Full Circle on Skate. The filing offers no explanation for why blockbuster performance translates into fewer jobs rather than retained talent.
Player reaction on X and Reddit has been swift and unsurprised—standard EA operating procedure. The numbers prove the game moved units; the cuts prove who actually benefits when it does.