Dune Awakening's console ports are dropping on PS5 and Xbox Series X|S September 22 with a brand-new single-player mode and full parity to the PC version, but crossplay is basically dead on arrival except for Xbox players linking up with the Microsoft Store on Windows. Funcom confirmed the no-crossplay rule in their official announcement, and the Eurogamer report notes the community is already calling it one of the worst decisions yet, with Reddit users bummed they can't squad up with non-PC friends.[[1]](https://www.eurogamer.net/dune-awakening-console-version-no-crossplay)[[2]](https://duneawakening.com/news/console-date-and-single-player-announced/)
Xbox gets the Microsoft ecosystem hookup for shared progression and Game Pass day one, but PS5 is locked in its own silo and Steam PC stays isolated from everything. That's the same energy as their Conan Exiles days, where crossplay was minimal at best. Meanwhile, the single-player mode lets you tweak difficulty, keep bases from wiping, and simulate Landsraad drama without other players, plus Book One wraps up the same day so console folks hit the full story right away.[[2]](https://duneawakening.com/news/console-date-and-single-player-announced/)
X and Reddit are lighting up with salt—playswave_com summed it up as Funcom trying to revive a dwindling PC base while locking out crossplay, and threads in r/duneawakening label it a huge bummer for multiplayer fans. Funcom's own post on X spelled it out clearly: no console-to-console or broad PC crossplay at launch.[[3]](https://x.com/DuneAwakening/status/2062135076146585661) The competitive scene just got a whole lot more fragmented, and that's before anyone even boots up on Arrakis.