The one-year anniversary of Dragon Ball Gekishin Squadra brings not celebration but a full genre pivot, as Bandai Namco and Ganbarion scrap the top-down MOBA structure for a third-person over-the-shoulder fighter. Developer letters and the recent SQUADRA Talk livestream cite a crippling skill gap born of strategic depth and knowledge-based mechanics that left newcomers in lopsided matches and drove them away. The fix promises a closer camera for Dragon Ball spectacle, simplified win conditions and role systems, plus expanded customization, all aimed at broader accessibility without erasing teamwork.

Season 7 launches September 9 with Super Gogeta as the headliner alongside new helpers and bosses, followed by anniversary campaigns offering login rewards and free G-Capsules. The year-end overhaul itself targets the end of 2026, after which the current ruleset vanishes entirely. Player progress like gems, skins, and most items carries over, yet the studio acknowledges potential ramifications in its careful phrasing.

Community reaction on X and elsewhere skews toward mourning the original identity, with replies to official posts decrying the loss of what made Squadra distinct and some players already uninstalling. The Polygon coverage captures the frustration: fans flooded the announcement demanding the old format stay as a classic mode. Whether this retool retains the faithful or just trades one audience for another remains the open question hanging over the announcement.