Double Fine's Amnesia Fortnight 2026 Kickstarter reached the $550,000 stretch goal on September 18, unlocking the next milestone at $600,000 for voice actor Erika Ishii's involvement in the winning prototype. The post-Xbox independent studio's campaign, which funds a backer-voted game jam leading to one small finished title plus a documentary, hit its initial $400,000 goal in days and has drawn over 6,700 backers so far. Funding has since dipped slightly below the prior peak amid reactions to the announcement.
The four finalist prototypes selected through backer voting are Architactics, a tactical city builder with moving structures; Bard Crawl, an online co-op dungeon crawler; Plot Armor, a turn-based RPG/visual novel hybrid; and Uprise, a kite-flying platformer. The campaign runs through September 30, with Amnesia Fortnight itself scheduled to produce the prototypes in late September before final voting. A tongue-in-cheek $100 million stretch goal for a Brütal Legend sequel remains untouched.
Double Fine locked comments on its X post announcing the Ishii goal after criticism, stating it does not support harassment. Some reports indicate the studio initially framed Ishii's participation as pro bono support for the studio's independence, with that statement later removed. The campaign's PledgeBox tracker shows current pledges around $556,000 with nine days remaining.
The episode underscores the challenges of post-corporate crowdfunding for a studio with a history of ambitious Kickstarters, where stretch goals now double as flashpoints rather than simple milestones.