Don't Nod has initiated a transformation project amid declining key economic indicators and shifts in video game industry financing, with a first meeting set for September 3, 2026, to discuss a potential Plan de Sauvegarde de l'Emploi redundancy process.
The French studio, known for Life is Strange and recent titles including Aphelion, frames the measures as necessary to adapt its operating model and preserve long-term competitiveness, while acknowledging the difficulty for teams and committing to support measures during consultations with employee representatives and unions.
This follows earlier warnings of cash depletion risks by November 2026 after disappointing performance from recent releases and limited additional support from major shareholder Tencent, which holds a significant stake but has declined short-term further investment.
Details on the scale of any changes remain pending the board meeting and September 3 disclosures, with the process described as potentially involving job preservation planning rather than confirmed cuts.