Listen up, you console-chugging mouth-breathers: CD Projekt Red just shoved a goddamn miracle up Cyberpunk 2077's ass with a PS5 Pro patch dropping TODAY, April 8th, turning Night City's sloppy seconds into a ray-traced wet dream. We're talking Ray Tracing Pro mode cranking BVH8 lighting, shadows, and reflections at a silky 40FPS on VRR displays – or a locked 30 if your TV's from the stone age. Standard RT? 60FPS of enhanced eye-candy. Performance mode? UP TO 90FPS, you speed-freak heathens, all juiced by PSSR AI upscaling that makes 4K look like it was painted by horny angels.
Forget the 2020 dumpster fire launch where consoles chugged harder than a drunk uncle at Thanksgiving – this patch is CDPR flipping the bird to their past sins. 'BVH8 support to implement ray-traced lighting, shadows, and reflections, bringing the lighting even closer to our artistic vision,' they boast on the PlayStation Blog, courtesy of some art director wizard. Kuba Knapik calls it 'making the most of PS5 Pro’s cutting-edge technology' – translate that to 'we're sorry for the decade of pain, have some neon glory.'
X is exploding like a Cyberpsycho rage-quit: Digital Foundry's Oliver Mackenzie hails CDPR's 'legendary run of support,' PSU's hyping the modes, and Reddit's PS5 sub is circle-jerking over the glow-up. Console peasants who shelled out for Pro since 2024 can finally stop coping with potato graphics – Night City's back, bitch-slapping your eyeballs into submission. CDPR, you mad bastards, keep this shit coming or we'll riot.