Yo, chooms, CDPR just dropped a nuke on Night City's performance issues with the Cyberpunk 2077 PS5 Pro update – free as hell, out yesterday, and packing three visual modes that make the base PS5 look like it's running on a potato. We're talking PSSR AI upscaling to 4K, BVH8 ray tracing that lights up those neon streets like a fresh chrome job, and frame rates that won't make you rage-quit mid-firefight.

Pick your poison: Ray Tracing Pro cranks full RT – shadows, reflections, ambient occlusion, the works – targeting 40 FPS on VRR or 30 FPS locked, with Digital Foundry calling it a 'big upgrade' over base PS5's no-RT mess. Want to stay alive in shootouts? Performance Mode blasts up to 90 FPS on VRR while keeping fidelity high, no RT but smooth as butter. Balanced Ray Tracing Mode? 60 FPS with select RT goodies, perfect for cruising Dogtown without your screen chugging like ass. Early tests show PSSR outclasses old FSR2, and RT shadows actually make sense now.

X is lighting up with players calling it stunning – one dude said it looks 'insane' after hours in, Reddit's r/PS5pro begging for feedback on the fresh patch, and even CDPR's Kuba Knapik hyping how they maxed PS5 Pro to make Night City 'shine as brightly as possible.' From launch disaster to this redemption arc, CDPR's finally fragging their own skill issues.

This is console glow-up goals – if you're still coping on base hardware, upgrade or eat dust while the Pro squad runs laps.