Square Enix dropped a native Switch 2 port of Crisis Core: Final Fantasy VII Reunion on September 9 and it actually moves. The original Switch version ran at a target 720p and locked 30fps; this one hits native 1440p in both modes with a clean Performance toggle that targets 60fps and noticeably snappier combat. Graphics mode sticks to 30fps for the sharper image but both options look and load better than the 2022 port. Siliconera called out the frame rate jump as the real win here, and tech tests back it up across Wutai fights, Ifrit summons, and Midgar runs.

The catch is the same one that keeps showing up on Square's Switch 2 lineup: full price again, no upgrade path, no save transfer. Existing owners have to buy it twice if they want the boost. Reviews from TheSixthAxis, NeoTeo, and others all flag the same complaint—Square would rather sell the game again than offer a $10 patch like some other publishers managed. Reddit threads are full of the same take: nice tech, terrible ownership math.

X chatter shows the usual split. Some players are already running the 60fps mode and calling the combat feel transformed; others are sticking with the backwards-compatible Switch 1 version or waiting for a sale. No major launch drama, just the ongoing “pay twice for pixels” fatigue that follows every one of these ports. The performance is real. The business decision is still greedy.