CD Projekt Red just cut nine more developers from Project Sirius, the long-stalled multiplayer Witcher spin-off, with four axed in Boston and five in Warsaw. Another nine were offered the chance to interview for other internal roles instead of the door. The company framed it as right-sizing the team to match the project's current needs, but the pattern is hard to ignore.
Project Sirius has been bleeding staff since 2023, when a major rescope triggered 29 layoffs and a $7 million write-down. The team had grown back to 83 by April 30, 2026, per the company's own quarterly reports, before this latest trim brought it down to roughly 65. Recent additions like lead writer Kwan Perng from Destiny 2 suggested momentum, yet the cuts continue to hit the Boston-origin Molasses Flood crew hardest.
Community reaction on X and Reddit ranges from resignation to calls for the project to be fully shelved. Players note four years of development with almost nothing shown and two rounds of layoffs already. CDPR's official line about "reflecting the project's needs" reads like the same corporate memo that preceded the last round.
This isn't a one-off adjustment; it's the second documented reduction on a title that still has no release window or gameplay reveal. The broader Witcher 4 team of 513 developers looks stable by comparison, which only highlights how isolated Sirius remains.