Thirteen years after that striga-tearing opener, CD Projekt Red has finally let Geralt swing the silver chain from the 2007 Witcher cinematic. Songs of the Past slots it in as a crossbow alternative that yanks foes close for decapitations and crowd-control sweeps against the new swarmion enemies.

Game director Jakub Rokosz told BBC News the team floated the idea during the original Witcher 3’s development, only to shelve it when “various technological reasons and challenges” made fluid physics and animations impossible. The remaster’s upgrades apparently clicked the pieces into place, turning book-faithful flourish into playable reality.

Senior quest designer Despoina Anetaki noted the chain also serves the expansion’s narrative and enemy design, giving players a fresh tool against swarming threats in the new Letten region. For anyone tired of bolting distant targets, this whip-and-lasso mechanic lands like the series finally catching up to its own lore.