Game Science just dropped 15 minutes of in-game footage for Black Myth: Zhong Kui, giving the first real look at the sword-wielding protagonist hacking through what looks like a busier world than Wukong's boss-rush deserts. The combat leans into visible weapon clashes, parries, and rolls that feel more grounded and entangled than the monkey's staff acrobatics, with one moth-like boss fight pulling in a summon mechanic that hands you control mid-battle.
Early reactions on X and Reddit are calling the animations clean and the visuals still cooking even in this WIP build, with plenty of whale-adjacent hype for another single-player Chinese myth banger. Game Science notes the footage is experimental and may shift before launch on PC and major consoles, no date yet.
Studio baggage from the Wukong days lingers in the background, but the footage itself screams the same dense folklore obsession that made the first one move units like crazy. Let them cook on the roll-parry-slice loop.