Behaviour Interactive has laid off an undisclosed number of employees from its external development team. The studio, best known for Dead by Daylight, cited a decline in demand for mobile and casual co-development projects as the reason. This segment of their business, which supported partners like NetEase, Disney, EA, and Tencent, is winding down with no comparable opportunities foreseen.
A company spokesperson provided the following statement: 'A portion of Behaviour Interactive’s business has traditionally focused on external development partnerships. In recent months, demand for mobile and casual external development projects has declined. As we conclude our remaining engagements and do not foresee comparable opportunities in the near term, we have made the decision to part ways with some colleagues. Those decisions are never easy, and we are grateful for the contributions of the affected employees.' Behaviour employs around 1,200 people as of March 2026 across offices in Montreal, Vancouver, Toronto, Rotterdam, and the UK.
The layoffs follow the acquisition of 7 Days to Die developer The Fun Pimps less than a month ago and previous staff reductions in 2024, which affected about 7% of the workforce. The studio has also addressed rumors linking the cuts to union activities or AI opposition, stating they were unrelated. Dead by Daylight remains central to their strategy, unaffected by these changes.
Reactions on X have been subdued, with some Dead by Daylight players noting potential effects on update content. The exact scale of the layoffs, predictably, has not been quantified in public disclosures.