Ubisoft has reassigned approximately 50 developers from Assassin's Creed Codename Hexe to its Interproject team, a move aimed at scaling back development to meet budgetary targets for a 2027 release.
The changes, directed by Jean Guesdon who assumed oversight of the Assassin's Creed franchise earlier this year, include removing a cat companion feature and toning down witchcraft elements to a more grounded interpretation based on chemical science, such as smoke bombs mimicking disappearance. The game is currently slated for June 2027, though sources suggest a possible slip to the holiday window.
Interproject team members must secure a new project within three months or risk redundancy, underscoring ongoing resource management challenges at the studio. This follows the recent departure of game director Benoit Richer, who announced his move to Servo Games over the weekend.
On platforms like X and Reddit, reactions have been muted, with discussions focusing on the lost cat mechanic and concerns over development stability, though Ubisoft describes such team shifts as standard practice. The precise metrics of productivity impact remain unavailable at this time.