Embark Studios, you absolute sadists, just turned Arc Raiders into a goddamn janitor simulator where your weapons shit the bed faster than a one-night stand. In the Riven Tides update—patch 1.26.0 dropped April 28—they jacked up durability loss on common weapons by 75%, uncommons by 50%, rares by 35%, while epics and legendaries get a pity -5% and -10%. Spawned guns outside locked rooms now average 30 durability down from 50, with outskirts drops as low as 15. Oh, and they 'help' by letting upgrades repair 25% max durab. Players are shitting bricks, with PC Gamer's Sean Martin moaning, 'I have to repair my Anvil every run now. That's… fun?' No, dipshit, it's a toll booth from hell.

Devs whine about PvE hoarders accumulating weapons while PvP chads make 'difficult decisions.' Bullshit—reduce knockout loss to 15% from 30% to prop PvP, sure, but nuking low-tier longevity? That's forcing every scrub back to the workbench after two sprays, ballooning the most hated chore in this extraction clusterfuck. Reddit's lighting up: one player calls the rare gun 35% hike 'wildly unreasonable,' another's ready to uninstall over the grind. Hoarding? Blame your optional resets, not pacifist players.

This 'balance' reeks of live-service desperation, mystifying everyone except the masochists chasing loot piñatas. Weapons break faster, repairs balloon amid the chase—welcome to Embark's fever dream where fun goes to die screaming. If you're not a gunsmith main, Riven Tides just pissed in your Cheerios.