NCSoft's AION 2 is finally heading global on PC after its Korea and Taiwan launch on November 19, 2025, with early access slated for September 30, 2026 and full release around early October. The PC version sticks to Steam and the PURPLE launcher, no mobile, and brings the same eight launch classes: Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Cleric, and Chanter. Whales in KR/TW already know the drill—PvPvE aerial combat, massive map scaling, and that familiar gacha-adjacent monetization that punishes F2P plebs while funding the next banner pull.

Recent partnership news with Shengqu Games for a China launch adds another revenue stream, complete with ChinaJoy 2026 showcases for both AION 2 and its mobile spin-off. Community chatter on X shows the usual mix: excited KR players planning to switch regions or endure ping, alt class tier list spam from creators, and housing updates teasing post-launch drip-feed content. Steam page confirms Unreal Engine 5 visuals and over 200 customization options, but the real draw for Asian servers is the Realm vs Realm mass PvP and flight stamina tied to collected wings.

Late 2026 timing lines up with NCSoft pushing global expansion hard—servers in NA, EU, SA, and Japan with 10 language support. For gacha refugees and legacy Aion fans alike, it's another shot at the Abyss grind, just without the mobile auto-battle crutch. Founders packs are pitched as cosmetics and battle passes only, which means the real question is how deep the P2W goes once servers stabilize.

Sources close to the project confirm the eight classes stay locked at launch with no immediate expansions announced.