Playdigious just dropped the announcement that Absolum is sliding onto iOS and Android November 5, complete with touch controls, cross-progression on Android, and cloud saves across platforms. The French publisher's handling the port of the Guard Crush and Supamonks roguelite beat 'em up that first dropped on PC and consoles last October, bringing the rebellion against Sun King Azra and his magic-hating Crimson Order straight to your pocket. Pre-orders are already live on the App Store and Google Play, with the same four heroes—Galandra, Karl, Brome, and Cider—ready to chain elemental combos and grind through Talamh's runs.
The mobile version keeps the core arcade brawler plus roguelite loop intact, but swaps in a revamped UI built for touch while still supporting controllers. Two-player online co-op carries over too, so you can sync attacks with a buddy without needing a console in the room. Gematsu's report confirms the full feature list straight from Playdigious, including Game Center and Google Play Games achievements to chase between runs. It's the same Talamh, same forbidden magic, same Crimson Order to dismantle—just now optimized for on-the-go whale sessions.
Supamonks' art team might be liquidating after the console success, but the game's still pulling in players a year later with its gorgeous animation and Gareth Coker soundtrack. Mobile hits different when the gacha crowd starts comparing banner pulls to actual roguelite runs—Absolum at least lets you keep your progress across devices instead of resetting every banner cycle. November 5 can't come fast enough for the mobile rebels tired of endless live-service grinds.